#CXBX RELOADED HALO FULL#
Xemu is taking an LLE approach and emulating all the Xbox hardware while for now at least Cxbx-r runs them as windows applications while sort of running them under some sort of compatibility layer and patching the xbe executable to make it run better under modern windows, this also means xemu is more feasible to port to other systems.Ĭxbx-R takes an HLE one, has upscaling and better performance in general but I think in long-term xemu is going to have better compatiblity while Cxbx-R gets more roadblocks, stuff like sound in Cxbx-R is done a bit basically compared to the full audio emulation xemu is going for but few games rarely need it, Cxbx-R should have less input latency as well I assume but in most emulators (give for PCSX2) the minimal impact on input latency is practically unnoticeable. There's way too many technicalities between Cxbx-R and xemu so I'll go over them oh- just because I don't want people getting weird ideas Orta and Midtown Madness I'm not sure on but I think Midtown Madness was somewhere at least in-game last time I checked, Orta might have had some regressions but was playable at one point I believe. Around half of that is already playable on CXBX-R between DOA3, DOAXBV, and. Code Vein (Weeb Souls, aka the game where male protags dont exist) Darkness Within: In Pursuit of Loath Nolder (current contender for the worst game this month, which I hate to admit) Haunting Ground (first time playing, really excited) Resident Evil 4 (at the final third of my no-merchant run on Professional difficulty equipped with nothing but the starting pistol, my knife and a bunch of.